Dev Blog

Avoiding Manichaeism
Illustrating the « Barracks » terrain
Creating the V-Sabotage cover (2/2)
Creating the V-Sabotage cover (1/2)
Illustrating the “Streets” level
Creating the Scout
Creating the Spy
3D on the tiles...
Playtests: Modifying the Alarm
Sledgehammers in the Game
Finding a Pose for the Medic
Creating the V-Sabotage Logo
V-Sabotage by the Numbers
Playtests: Modifying the First Aid Kit
Checklists
Creating the Sapper